Theme Parks

Goal:
Content mapped and projected on specific surfaces for artist content viewing and client guidance.
3D Theme Parks re-creation with alternative options of props/screen content locations in real time engine.

Software used:
-Unreal Engine 5
-3ds Max
-Photoshop
-After-Effects

Clients:
Universal Studios Florida (2024)
Universal Studios Hollywood (2024)
Disneyland Paris (2023)
Futuroscope Aquascope (2023)