Theme Parks

Goal:Content mapped and projected on specific surfaces for artist content viewing and clients guidance.3d Theme Parks re-creation with alternative options of props/screen content locations in real time engine. Software used:-Unreal Engine 5-3ds Max–Photoshop-After-Effects Clients:Universal Studios Florida 2024Universal Studios Hollywood 2024Disneyland Paris 2023Futuroscope Aquascope 2023  

Sports Events

Goal: Content mapped and projected on specific surfaces for home viewers. 3d Stadium re-creation with alternative options of props/screen content locations in real time engine. Software used: -Unreal Engine 4 and 5 -3ds Max –Photoshop Clients: Montreal Canadiens 2014-2015-2021-2022-2023-2024-2025 Intro content, Cleveland Cavaliers 2023 Seattle Kraken 2020-2021 Intro, New York Flyers 2019 Score screen, Toronto…

Music/Event Shows

Goal:Pitch/Show content/ and light virtual placement. Software used:-Unreal Engine 4/5 (with Virtual Reality)-3ds Max–Photoshop-After Effects Client:KISS (2023-2024-2025)Fish Leong (2025)PHISH (2023-2024)Igloofest (2023-2024)Carnaval de Québec Palais de glace (2023)Salon Bleu et Rouge de l’assemblé (2023)Céline Dion Vegas (2013 to 2022)Comediha (2013 to 2022)Gregory Charles (2013-2022)Les Boys (2022)L’Oiseau Mécanique (2022) https://www.lemassif.com/fr/activites-et-evenements/activites-charlevoix/parcours-nocturne-multisensorielColdplay (2021)Roméo Santo (2018)CHUM Centre hospitalier de l’Université…

Cirque Du Soleil (Projects)

Goal: Pitch and re-creating rooms from blueprints for Virtual Reality walkthrough and making content for shows. Content creator for each shows. Software used: -Unreal Engine 4 (Virtual reality) -After-Effects -3Ds Max –Photoshop Client: Cirque Du Soleil (Beatles Love, Vegas Jump, Hangzhou, Volta, Crystal, Toruk Avatar, Ovo, Jakarta, Stella Artois, and many others) Review: ‘Cirque du…

375 Aurores Montreal

Goal: 3D Mountain and Montreal Biosphere re-creation and simulation in Unreal Engine for client interactivity and lighting show. Software used: -Unreal Engine 4 -3Ds Max –Photoshop Client: 4U2C Montreal

4U2C Montreal Office in VR

Goal: Re-creating 4u2c office for Virtual Reality walkthrough. Software used: -3Ds Max -Unreal –Photoshop Client: 4u2c Montreal

Award of Best Game Demo 2012 China Animation Institute of Beijing Film Academy

Unreal Editor Gears of war Editor (Unreal Engine) “Award of Best Game Demo” 2012 from the China Animation Institute of Beijing Film Academy http://tvanouvelles.ca/lcn/infos/regional/autresregions/archives/2013/02/20130204-191148.html PDF version of the award: UQAT Game in BFA Chapter1: http://player.vimeo.com/video/10978209 Chapter2: http://player.vimeo.com/video/11682267 Chapter3: http://player.vimeo.com/video/11841766 Software used: –Unreal Engine -3ds Max –Photoshop -AfterEffects

Hotels

Goal: Re-creating rooms. Software used: -Vivien Cast (3D software) -Photoshop